> Team Pixelboy Official Web Site : Utopia

Do you have what it takes to help your island nation prosper?

In this real-time resource management simulation, each player controls an island and must help it grow by spending gold bars to create farmland, to build facilities (like houses, forts, factories, hospitals and schools) and new boats (to catch fish or patrol the ocean), or to finance rebel movements on the other player's island. Keep your island people happy by generating income and increasing general prosperity, or face possibilities of rebellion on your own island. Climate elements (rain, hurricanes, etc.) can either help you or ravage your crops and facilities. As the clock ticks down during each turn, you must maximize your return on investment by making wise decisions. The player with the most accumulated points at the end of the last turn wins the game.

There's not a whole lot to say about this project. I asked Mystery Man to do the game for Team Pixelboy in November 2015, and after looking over the original Intellivision game, he accepted to do it. This is great news for me, as I've wanted to release the ColecoVision version of Utopia for several years. :-)

The highlight of this version is the one-player-versus-CPU mode, which the original Intellivision game doesn't have. The artifical intelligence behind the computer player turned out quite nicely! The game comes with controller overlays.

This game was completed and released in 2022.

  • Don Daglow : Original creator and programmer of the Intellivision version
  • Mystery Man : Software programming and beta-testing
  • Luc Miron : Box design, game manual, cart label, software beta-testing
  • Rick Vazquez : Early software beta-testing
  • Dale Crum / Doc4 : Game manual layout (www.doc4design.com)
  • Oliver Puschatzki : Box printing services
  • Harvey deKleine : Electronic sourcing
  • Phil Boland : Overlay printing services
  • SPECIAL THANKS: Tobie St-Aubin, Albert Yarusso and all AtariAge forum members.

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