> Team Pixelboy Official Web Site : Ninja Princess

She's not just a princess! She's a ninja!

In the japanese province of Ohkami, the people were cheering the arrival of their princess, who had been away on a training expedition. But the tyrant Gyokuro and his ninja thugs seized power over the land and the people are desperate for a savior! Luckily for them, the princess has completed her training in the secret ninja arts, and has vowed to single-handedly defeat Gyokuro! Armed with knives and throwing stars, she must fight her way to the provincial palace, facing hordes of cunning ninjas along the way! Can she restore peace and order to her land?

In an effort to raise money to fund his Opcode Games projects (most notably his Super Game Module), Eduardo Mello had previously been auctioning off some prototypes of SG-1000 and MSX ports on eBay. They sold rather well, but the downside is that having only five ColecoVision cartridges of each prototype meant that only five people could play and enjoy each game.

In early March 2011, Eduardo contacted me and offered me his unreleased SG-1000 and MSX ports, so that they may be published by Team Pixelboy, including his SG-1000 port of Ninja Princess. I gladly accepted, and now you can add this high-quality game to your collection!

This game was completed and released in 2011.

  • Eduardo Mello : Software port and beta-testing
  • Stephen Seehorn : Additional software work
  • Luc Miron : Box design, game manual, cart label, software beta-testing
  • Jean-François Dupuis : Software beta-testing
  • Todd Scheele : Software beta-testing
  • Studio Cutepet : Box art (cutepet.org)
  • Dale Crum / Doc4 : Game manual layout (www.doc4design.com)
  • Oliver Puschatzki : Box printing services
  • Fred Quimby : Cartridge PCB design
  • Harvey deKleine : Electronic sourcing and assemblies
  • SPECIAL THANKS: Albert Yarusso and all AtariAge forum members.

Here is a YouTube video of the ColecoVision version of Ninja Princess.