> Team Pixelboy Official Web Site : Super Pac-Man
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Nothing can stand between Pac-Man and his food!

Pac-Man is back! While he was away, the ghosts have been harvesting fruits and are keeping them hidden behind locked doors inside their maze. But that won't keep Pac-Man away for very long, especially with the ghosts carelessly leaving the keys lying around, and with Pac-Man having a new SUPER trick up his sleeve!

In this adaptation of the famous arcade game, you play as Pac-Man, and your goal is to gobble up all the fruits while evading the ghosts. Collect keys to open locked doors. Eat a Power pellet to gain the ability to gobble the ghosts for a short time. Eat a Super pellet and you will grow into the unstoppable Super Pac-Man!

In early January 2015, Claus Bækkel contacted me and offered to port a few MSX games to the ColecoVision for Team Pixelboy. After some discussions, we settled on porting the Sord M5 game Power Pac, and Claus performed the port to the MTX Memotech first, and then he "re-ported" his Memotech port to the ColecoVision.

There was plenty of room left in the 32K cartridge ROM, so I designed a new title screen which matches the arcade game, and Claus integrated it into the software.

The Sord M5 game is missing a few features from the arcade version, such as bonus rounds, but is still pretty accurate in terms of gameplay, and is quite a lot of fun to play. :-)


This game was completed and released in 2016.



TEAM PARTICIPANTS
  • Claus Bækkel : Software port and beta-testing
  • Luc Miron : Box design, game manual, cart label, software beta-testing
  • Don Switzer : Software beta-testing
  • Dale Crum / Doc4 : Game manual layout (www.doc4design.com)
  • Oliver Puschatzki : Box printing services
  • Harvey deKleine : Electronic sourcing and assemblies
  • SPECIAL THANKS: Mystery Man, Albert Yarusso and all AtariAge forum members.

Here is a YouTube video of the Sord M5 version of Super Pac-Man. The ColecoVision version looks, sounds and plays the same as what you see below.