> Team Pixelboy Official Web Site : SHMUP!
THE GAME
PROJECT STORY
PROJECT STATUS
MEDIA

Once again, alien forces threaten the Earth. Now it's time for you to repel the attack and save the planet, by launching a surprise attack of your own into the alien trenches where the boss ships are stationned while they get ready for the final invasion. You control a pair of space fighters that work in tandem. Collect enough fusion capsules left behind by defeated drones and your two ships will merge into a super-fighter! Can you destroy the bulk of the enemy forces before they launch their attack?

This game is part of the Team Pixelboy Budget Series.

My good friend Óscar Toledo Gutiérrez (creator of Princess Quest, Mecha-8 and Mecha-9, and creator of the CoolCV emulator) received some very bad news back in spring 2016: His wife was diagnosed with stage-4 lung cancer, and she had to give birth to her daughter prematurely so she could receive chemotherapy treatments. When I learned about this, I decided to help Óscar with the medical bills by starting a new budget-priced series of Team Pixelboy games. These games are mostly ColecoVision ports of MSX homebrew games that were submitted to the MSXdev contests in recent years, and there are a few games coded from scratch as well. Some of the money from the sales of these budget games went directly to Óscar.

When I told Armando Pérez Abad about my budget game project, he contacted a few of his friends in the MSX homebrew community on my behalf, one of which was David Fernandez (a.k.a. Imanok). David graciously offered to let me publish ports of many of his MSX homebrew games to help Óscar. Óscar himself ported Shmup! to ColecoVision.

The budget games were released in limited quantities, just enough to honor all pre-orders recorded during the summer of 2016. I would like to thank everyone who pre-ordered these games and helped our friend Óscar in his time of need.


This game was completed and released in 2017.



TEAM PARTICIPANTS
  • David Fernandez : Designer and programmer of original MSX version
  • Miguel Angel Fernandez : Graphics
  • John Hassink : Music and sound effects
  • Óscar Toledo Gutiérrez : ColecoVision port
  • Michael Markowski : Software beta-testing
  • Luc Miron : Box design, game manual, cartridge label
  • Harvey deKleine : Electronic sourcing and assemblies
  • SPECIAL THANKS: Armando Pérez Abad, Tobie St-Aubin and Albert Yarusso.

Here is a YouTube video of the ColecoVision version of SHMUP!.