> Team Pixelboy Official Web Site : Wonder Boy
THE GAME
PROJECT STORY
PROJECT STATUS
MEDIA

Can Tom-Tom rescue his girlfriend from the clutches of the evil Drancon?

Oh no! Tom-Tom's girlfriend Tanya has been adbucted by Drancon, the evil lizard king! Now it's up to Tom-Tom to rescue her! Through forests and caves, Tom-Tom must run, jump and toss his trusty stone hammer at dangerous animals that stand in his way, then face a boss monster at the end of each stage. Help him catch the fruits and eggs that appear before him to restore his health, and also keep an eye out for special treasures that will give you bonus points!

In an effort to raise money to fund his Opcode Games projects (most notably his Super Game Module), Eduardo Mello had previously been auctioning off some prototypes of SG-1000 and MSX ports on eBay. They sold rather well, but the downside is that having only five ColecoVision cartridges of each prototype meant that only five people could play and enjoy each game.

In early March 2011, Eduardo contacted me and offered me his future SG-1000 and MSX ports, so that they may be published by Team Pixelboy, including Wonder Boy. I gladly accepted, and now Wonder Boy is available to all ColecoVision fans eager to add one more high-quality game to their collection!


This game was completed and released in 2012.



TEAM PARTICIPANTS
  • Eduardo Mello : Software port and beta-testing
  • Luc Miron : Box design, game manual, cart label, software beta-testing
  • Jean-François : Software beta-testing
  • Dale Crum / Doc4 : Game manual layout (www.doc4design.com)
  • Oliver Puschatzki : Box printing services
  • Fred Quimby : Cartridge PCB design
  • Harvey deKleine : Electronic sourcing and assemblies
  • SPECIAL THANKS: Albert Yarusso and all AtariAge forum members.

Here is a YouTube video of the SG-1000 version of Wonder Boy. The ColecoVision version looks, sounds and plays the same as what you see below.