> Team Pixelboy Official Web Site : Secret of the Moai
THE GAME
PROJECT STORY
PROJECT STATUS
MEDIA

There's treasure in them Moai statues!

During his tourist exploration of Easter Island, Joey the mouse discovered that the Moai statues scattered along the shores of the island are actually hollow, and they contain treasure which only a little mouse like him can collect! Looking to mine the statues for all they are worth before someone else discovers the Moai's secret, Joey wasted no time in acquiring a hammer, which allows him to smash small boulders and reach higher levels inside the statues. But not only does he need to steer clear of falling boulders that can crush him, he also needs to look out for guardian spirits who guard the Moai's treasure!

In March 2015, Eduardo Mello contacted me and offered to port any 32K MSX games I wanted, in an effort to raise money for his projects. I looked over what was available and I selected several titles, including "Moai No Hihou" (which loosely translates to "Secret Treasure of the Moai"). The port was completed in early May 2015.

Team Pixelboy is proud to take part in the effort to provide more games for the owners of Opcode's Super Game Module!


This game was completed and released in 2017.



TEAM PARTICIPANTS
  • Eduardo Mello : Software port and beta-testing
  • Mystery Man : Additional software alterations
  • Brad Dillon : Software beta-testing
  • Troy Whelan : Software beta-testing
  • Robb Alvey : Software beta-testing
  • Luc Miron : Box design, game manual, cart label, software beta-testing
  • Sandra María Garzón Hernández : Box art (http://sandraghart.tumblr.com)
  • Dale Crum / Doc4 : Game manual layout (www.doc4design.com)
  • Oliver Puschatzki : Box printing services
  • Harvey deKleine : Electronic sourcing and assemblies
  • SPECIAL THANKS: Tobie St-Aubin, Albert Yarusso and all AtariAge forum members.

Here is a YouTube video of the MSX version of Secret of the Moai. The ColecoVision version looks, sounds and plays the same as what you see below.